About
Hi. My full name is Le Hong Phuc. You can call me Phil if "Phuc" sounds weird to you. I am originally from Vinh City. I studied and lived in Hanoi for around 10 years
and currently, I'm working and living in Ho Chi Minh City.
I have been working in the industry as a 2D artist for around 6 to 7 years.
Most of my knowledge comes from self-study, tutorials, books, short-term painting and drawing courses,
as well as valuable help and feedback from my colleagues.
My workflow involves using multiple software, ranging from 2D software like Adobe Photoshop
and Adobe Illustrator to 3D software like Maya, Blender, Zbrush, Substance Painter, and a bit of Unity.
I also use AI tools such as Midjourney, Stable Diffusion, ChatGPT, and Vizcom when needed at work to help create products and meet deadlines.
Work Experience
2025-now
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Koban Games Studio
2D Art Lead - Ho Chi Minh City
Provide feedback for artists in the team. Design new games as requested.
2022-2025
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Gamify Studios
2D Artist - Ho Chi Minh City
Create logos, symbols, UI, backgrounds, characters, and Illustrations for slot game screens
2019-2022
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Gemmob Studio
2D Artist - Hanoi
Create game assets to be integrated into mobile games. Started my career during this time, applying knowledge and gaining practical experience through production work
2018
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Gear Inc.
2D Artist Intern - Hanoi
This was the first game company I joined. I worked there for several months, handling basic tasks as a 2D Artist
2017
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Freaky Motion
Graphic Desinger Intern - Hanoi
Worked on both 2D tasks and entry-level 3D assignments, focus on motion graphics design.
2016
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Admicro - Vc Corp
Graphic Desinger Intern - Hanoi
After graduating from university, I was accepted into the company’s talent program as a Graphic Designer Intern. I created animated web banner advertisements using Adobe Animate
Education
2016-2018
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Arena Multimedia
Hanoi
2012-2016
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National Economics University
Bachelor's Degree - Hanoi


